One can often tell what family someone is in just by looking at the person's name. Tolkien did this all over the place, including Elrond, Elladan, and
Elrohir # Character # Warrior/Ranger Elf # 1 MP # 4 Mind # 0 DI# 5/8 #
Home Site: Rivendell
Unique. +1 prowess against Orcs.
Elrohir is one of the staple cards in almost any deck which plans on visiting sites with orc auto-attacks. While functionally equal to his brother Elladan, I prefer Elrohir because he's got a better picture.
Overall, Elrohir is a pretty rounded character. His 4 mind means you can fit him into a starting company without much trouble, and he can easily be controlled by someone with an Elf-stone. His 0 DI means you'll want someone else in the company to deal with factions, though he's also a warrior and thus a potential user of Muster. His skill of Warrior makes him a good user of Sword of Gondolin and other prowess-boosting cards while Ranger lets him use some of the special cards like Misty Mountains. Ranger also makes your company less susceptible to River, Long Winter, Foul Fumes, Chance of Being Lost, etc. His prowess/body of 5/8 is as good or better than several five- and six-mind characters. It also lets him benefit nicely from Sword of Gondolin, Valiant Sword, and Hauberk of Bright Mail, all nice common cards. He's almost ideal in sealed deck, giving you someone who can easily deal with many of the common creatures while protecting Robin Smallburrow and Adrazar, the other members of his fixed pack; someone who can use several of the common cards you're likely to get; and someone who yet doesn't have a 1 corruption modifier for the dreaded Lure of Nature.
His +1 prowess vs. orcs is just icing on the cake. It makes him ideal to go to places like Moria and Carn Dum to take a -3 modifier, only needing a 4 to remain untapped. In fact, one of the better starting companies for an Indy deck is Elrohir, Elladan, Gildor Inglorion, a Dwarf, and Annalena. With that starting company, maybe with a couple Potions of Prowess, you can easily deal with almost any orc auto-attack. In fact, as I found out with a recent deck, they can defeat any orc auto-attack, even with Redoubled Force (which I played myself, to add to the challenge). And if your opponent happens to be playing with orcs, Elrohir can easily do his share of dispatching.
All this for a character with just three small disadvantages. The first is the lack of any DI, but that's not too big of a deal, especially if he's a follower of someone. The second disadvantage is that his home site is at a haven, where he would be playable normally, but that's okay because he's usually a starting character and havens aren't too hard to come by. The only other disadvantage to Elrohir is that he's a pretty popular character, so your opponent may get him out before you do.
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Card names and text copyright 1996 by Iron Crown Enterprises, all rights reserved. This document copyright 1997 by Trevor Stone. Permission given to duplicate so long as no profit is made and the copyright notice is kept in tact, blah, blah, blah.