Most of the damage agents do is by getting to know someone and then betraying them. Sometimes it's a good idea to get to know the agent.
I Know Much About You # Resource # Short-event
Cancels any agent attack or any hazard effect that requires tapping an agent declared earlier in the same chain of effects or one attack from a hazard creature with multiple attacks (e.g., Slayer, Nameless Thing).
This card has two similar effects and one totally different one, which is also a pretty nice one. This is also one of the primary anti-agent cards to include in a deck.
It's first effect is to cancel an agent attack. While this is a pretty specific cancellation (compared to something like Trickery and Riddling Talk), it can be pretty useful. For instance, you made your way through some nasty hazards to Easterling Camp, but managed to keep your wizard untapped. You reach the site, declare you're entering, and Daskun, 11+2d6 prowess starts to sneak up on you. A local nearby shouts out "Daskun! I know you, backstabber!" Your party wheels round, realizing the threat, and Daskun scuttles off to hide.
Or if your opponent is using his agents for influence and Wormtongue, with his Twisted Tales is trying to convince your Riders to ignore the words of that old grey fool, Eowyn can shout "I know much about you, Wormtongue, servant of Saruman! Your lies are not wanted here!" Or if Firiel shows up with a Shadow Out of the Dark, you can proclaim "This lady is in league with the undead! Watch her every move." Or (depending on what exactly is considered a hazard effect), you can prevent Bill Ferney from attacking you with that Nazgul.
All these are very useful against an agent deck, and I Know Much About You may be a good sideboard card, but there is a card which accomplishes these anti-agent tasks better: Withdrawn to Mordor. Instead of just cancelling the attack, you can send the agent either to the discard pile or, at least, back to the hand. It also works against face up agents that aren't doing anything (yet) and prevents the agent from doing it again (at least for the moment). The one preventive measure I Know Much About You can do that Withdrawn to Mordor can't is prevent a face down agent from moving. This can be good if you think you know who it is and where he's going...
I Know Much About You, though, as an added feature. You can get rid of that extra attack that you couldn't get rid of before. Suppose you have a weak character planning on influencing a faction, and a Slayer pops up. Tapping a character to cancel one of the attacks is no problem, but for the other you need something like a Concealment or Riddling Talk. This card, though, doesn't require the presence of any skill and doesn't require anybody to tap or a roll to be made. In fact, you can use three of it to cancel the entire Assassin, keeping the company untapped.
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Card names and text copyright 1996 by Iron Crown Enterprises, all rights reserved. This document copyright 1996 by Trevor Stone. Permission given to duplicate so long as no profit is made and the copyright notice is kept in tact, blah, blah, blah.