NAME | RARITY | MP'S | CP's | P/B | TYPE |
---|---|---|---|---|---|
A Little Gold Ring | C | 2 | 4 | Gold Ring Item | |
May only be played at Bag End or a Ruins & Lairs where gold rings are playable. Bearer must make a corruption check at the end of each of his untap phases. Discard this ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: The One Ring (11,12+); a Dwarven Ring (9,10,11,12+); a Magic Ring (1,2,3,4,5,6); a Lesser Ring (any result). | |||||
Binding-ring | R | 2 | +1/- | Minor Item | |
Mind Ring. -1 to mind to a minimum of 1, +1 to prowess. Cannot be duplicated on a given character. | |||||
Black Mace | U | 2 | 3 | +3/- | Greater Item |
Weapon. Warrior only: +3 prowess to a maximum of 10 (+4 to a maximum of 10 against Elves). | |||||
Black-hide Shield | C | 1 | -/+1 | Minor Item | |
Shield. +1 to body to a maximum of 9. | |||||
Black-mail Coat | C | 1 | 1 | -/+2 | Major Item |
Armor. Warrior only: +2 to body to a maximum of 9. | |||||
Blazon of the Eye | C | 1 | Minor Item | ||
+2 to direct influence against factions. Cannot be duplicated on a given character. | |||||
Bright Gold Ring | U | 2 | 4 | Gold Ring Item | |
May only be played at a Free-hold where gold rings are playable. Bearer must make a corruption check at the end of each of his untap phases. Discard Bright Gold Ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: a Spirit Ring (8,9,10,11,12+); a Dwarven Ring (9,10,11,12+); a Magic Ring (1,2,3,4,5); a Lesser Ring (any result). You may search your play deck or discard pile for a Lesser Ring to be played. | |||||
Broad-headed Spear | C | 1 | 1 | +2/- | Major Item |
Weapon. Warrior only: +2 to prowess to a maximum of 8. | |||||
Dwarven Ring of Barin's Tribe | R | 4 | 3(5) | +2(4)+1 | Special Item |
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. +2 (+7) direct influence. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your play deck and/or discard pile for a major or gold ring item playable at the bearerÕs site. This item must be played immediately or discarded; reshuffle the play deck. Bearer then makes a corruption check modified by +2. | |||||
Dwarven Ring of Bavor's Tribe | R | 4 | 3(5) | +2(4)+1 | Special Item |
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. +2 (+7) direct influence. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your play deck and/or discard pile for a greater item playable at the bearerÕs site. This item must be played immediately or discarded; reshuffle the play deck. Bearer then makes a corruption check modified by +2. | |||||
Dwarven Ring of Druin's Tribe | R | 4 | 3(5) | +2(4)+1 | Special Item |
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. +2 (+7) direct influence. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your play deck and/or discard pile for a greater item playable at the bearer's site. This item must be played immediately or discarded; reshuffle the play deck. Bearer then makes a corruption check modified by +2. | |||||
Dwarven Ring of Durin's Tribe | R | 4 | 3(5) | +2(4)+1 | Special Item |
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. +2 (+7) direct influence. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to untap the site where he currently is. Bearer then makes a corruption check modified by +2. | |||||
Dwarven Ring of Dwalin's Tribe | R | 4 | 3(5) | +2(4)+1 | Special Item |
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. +2 (+7) direct influence. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your play deck and/or discard pile for a major or gold ring item playable at the bearer's site. This item must be played immediately or discarded; reshuffle the play deck. Bearer then makes a corruption check modified by +2. | |||||
Foul-smelling Paste | C | 1 | Minor Item | ||
The bearer can discard this item to heal a wounded character in his companyÑchange the characterÕs status from wounded to well and untapped. | |||||
Gleaming Gold Ring | C | 2 | 4 | Gold Ring Item | |
May only be played at a Border-hold where gold rings are playable. Bearer must make a corruption check at the end of each of his untap phases. Discard this ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: a Spirit Ring (10,11,12+); a Dwarven Ring (9,10,11,12+); a Magic Ring (1,2,3,4,5,6); a Lesser Ring (any result). You may search your play deck and discard pile for a Lesser Ring to be played. | |||||
Gold Ring that Sauron Fancies | C | 2 | 4 | Gold Ring Item | |
May only be played at Bag End or a Ruins & Lairs where gold rings are playable. Bearer must make a corruption check at the end of each of his untap phases. Discard this ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: The One Ring (11,12+); a Dwarven Ring (8,9,10,11,12+); a Magic Ring (1,2,3,4,5); a Lesser Ring (any result). | |||||
High Helm | U | 2 | 2 | (+1)/+1 | Major Item |
Unique. Helmet. +2 to direct influence. +1 to body to a maximum of 9. Warrior only: +1 to prowess to a maximum of 8. | |||||
The Iron Crown | R | 3(5) | 5 | -/+1 | Greater Item |
Unique. +1 to body to a maximum of 10. +4 to direct influence. Bearer may tap The Iron Crown to cancel an attack by Orcs, Trolls, or Men against his company. At the end of his untap phase, if the bearer is not a Ringwraith, he must make a corruption check. May be stored at Barad-dur for 5 marshalling points. | |||||
The Least of Gold Rings | C, F | 2 | 4 | Gold Ring Item | |
Bearer must make a corruption check at the end of each of his untap phases. Discard this ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: The One Ring (12+); a Dwarven Ring (10,11,12+); a Magic Ring (1,2,3,4,5,6,7); a Lesser Ring (any result). | |||||
Magic Ring of Delusion | U | 2 | 2 | Special Item | |
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Bearer can use spirit-magic. If the bearer can already use spirit-magic: at the beginning of each of his end-of-turn phases, he may tap to take one spirit-magic card from your discard pile or play deck into your hand. Reshuffle your play deck. Cannot be duplicated on a given character. | |||||
Magic Ring of Enigma | U, F | 2 | 2 | Special Item | |
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives the bearer sage skill. If the bearer is already a sage, he may tap to use a Palant’r. Cannot be duplicated on a given character. | |||||
Magic Ring of Fury | U, F | 2 | 2 | (+2)/- | Special Item |
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives the bearer warrior skill. If the bearer is already a warrior, he gets +2 to prowess. Cannot be duplicated on a given character. | |||||
Magic Ring of Guile | U, F | 2 | 2 | Special Item | |
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives the bearer scout skill. If the bearer is already a scout, he may tap this item to cancel a strike directed against him. Cannot be duplicated on a given character. | |||||
Magic Ring of Lies | U, F | 2 | 2 | Special Item | |
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives the bearer diplomat skill. If the bearer is already a diplomat, he gets +3 direct influence. Cannot be duplicated on a given character. | |||||
Magic Ring of Savagery | U, F | 2 | 2 | Special Item | |
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives the bearer ranger skill. If the bearer is already a ranger, he may tap to cancel an attack against his company. Cannot be duplicated on a given character. | |||||
Magic Ring of Shadows | U | 2 | 2 | Special Item | |
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Bearer can use shadow-magic. If the bearer can already use shadow-magic: at the beginning of each of his end-of-turn phases, he may tap to take one shadow-magic card from your discard pile or play deck into your hand. Reshuffle your play deck. Cannot be duplicated on a given character. | |||||
Magic Ring of Weals | U | 2 | 2 | Special Item | |
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Bearer can use sorcery. If the bearer can already use sorcery: at the beginning of each of his end-of-turn phases, he may tap to take one sorcery card from your discard pile or play deck into your hand. Reshuffle your play deck. Cannot be duplicated on a given character. | |||||
Minor Ring | C | 2 | 1 | Special Item | |
Lesser Ring. Playable only with a Gold Ring and after a test indicates a Lesser Ring. +2 to direct influence. Cannot be duplicated on a given character. | |||||
The Mithril-coat | R | 3 | 2 | -/+3 | Greater Item |
Unique. Armor. +3 to body (to a maximum of 10). | |||||
The One Ring | R | 6 | 6 | +5/+5 | Special Item |
Unique. The One Ring. Playable only with a Gold Ring and after a test indicates The One Ring. +5 prowess (to a maximum of double the bearerÕs normal prowess). +5 to body (to a maximum of 10). +5 to direct influence. Bearer may make a corruption check modified by -2 to cancel a non-Undead, non-Nazgul strike. +1 corruption point to every character in the bearerÕs company. | |||||
The Oracle's Ring | R | 3 | 2 | Special Item | |
Spirit Ring. Playable only with a Gold Ring and after a test indicates a Spirit Ring. -2 to bearerÕs mind (minimum of 1). +4 to bearer's direct influence. Cannot be duplicated on a given character. | |||||
Orc-draughts | C | 1 | (+1)/- | Minor Item | |
Discard to give +1 prowess to all characters in bearer's company until the end of the turn. | |||||
Orc-liquor | C | 1 | -/(+2) | Minor Item | |
Discard to give +2 body (to a maximum of 10) to all characters in bearer's company until the end of the turn. | |||||
Palant’r of Amon SUl | R | 3(5) | 3 | Greater Item | |
Unique. Palant’r. If the bearer's company is ever below 2 characters and it moves, discard this item. With its bearer able to use a Palant’r, tap Palant’r of Amon Sul to look at your opponent's hand or tap it to use the abilities of either the minion Palant’r of Annœminas or minion Palant’r of Elostirion if either one is in play. Bearer then makes a corruption check. 5 marshalling points if stored at Barad-dur. | |||||
Palant’r of Annœminas | R | 3 | 3 | Greater Item | |
Unique. Palant’r. With its bearer able to use a Palant’r, tap Palant’r of Annœminas to take a sage only card from your play deck and/or discard pile into your hand. Reshuffle your play deck. Bearer then makes a corruption check. | |||||
Palant’r of Elostirion | R | 3 | 3 | Special Item | |
Unique. Palant’r. Playable at The White Towers. Discard if the bearer moves. If the bearer is a sage: your hand size increases by one and the bearer is able to use this Palant’r this turn if he taps. With its bearer able to use a Palant’r, tap Palant’r of Elostirion to draw a card. Bearer then makes a corruption check. | |||||
Palant’r of Minas Tirith | U | 3 | 3 | Special Item | |
Unique. Palant’r. Playable at Minas Tirith. With its bearer able to use a Palant’r, tap Palant’r of Minas Tirith to look at the top five cards of your play deck; shuffle these 5 cards and return then to the top of your play deck. Do the same to your opponentÕs play deck. Bearer then makes a corruption check. | |||||
Palant’r of Orthanc | U | 3 | 3 | Special Item | |
Unique. Palant’r. Playable at Isengard. With its bearer able to use a Palant’r and with at least 5 cards in your play deck, tap Palant’r of Orthanc to choose one card from your discard pile to move to your play deck (reshuffle the play deck). Bearer then makes a corruption check. | |||||
Palant’r of Osgiliath | R | 3(5) | 3 | Greater Item | |
Unique. Palant’r. If the bearerÕs company is ever below 4 characters and it moves, discard this item. With its bearer able to use a Palant’r, tap Palant’r of Osgiliath to force the discard of any hazard permanent-event or to duplicate the effect of any minion Palant’r in play. Bearer then makes a corruption check. 5 marshalling points if stored at Barad-dur. | |||||
Paltry Ring | C | 2 | 1 | (+3)/- | Special Item |
Lesser Ring. Playable only with a Gold Ring and after a test indicates a Lesser Ring. +3 to prowess against detainment attacks. Cannot be duplicated on a given character. | |||||
Perfect Gold Ring | R | 2 | 4 | Gold Ring Item | |
May only be played at a DragonÕs Lair where gold rings are playable. Bearer must make a corruption check at the end of each of his untap phases. Discard this ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: a Magic Ring (1,2,3,4,5,6,7); a Spirit Ring (8, 9,10,11,12+); a Lesser Ring (any result). You may search your play deck and discard pile for a Lesser Ring to be played. | |||||
Poison | R | 2 | Minor Item | ||
Discard to give -1 to the prowess and -2 to the body of one strike against the bearer. Cannot be duplicated against a given strike. | |||||
Red Book of Westmarch | U | 2(5) | 2 | Special Item | |
Unique. Playable at Bag End. May be stored at Barad-dur for 5 marshalling points. | |||||
The Reviled Ring | R | 3 | 2 | +3/- | Special Item |
Spirit Ring. Weapon. Playable only with a Gold Ring and after a test indicates a Spirit Ring. -2 to bearer's mind (minimum of 1). +3 to bearerÕs prowess. Cannot be duplicated on a given character. | |||||
Sable Shield | U | 2 | 2 | Major Item | |
Unique. Shield. If a strike against the bearer is successful, he is not wounded. Instead, the attacker makes a roll (draws a #)-if this result is greater than 6, discard Sable Shield. | |||||
Saw-toothed Blade | C | 1 | +1/- | Minor Item | |
Weapon. +1 to prowess to a maximum of 8. | |||||
Scroll of Isildur | U | 3(5) | 4 | Greater Item | |
Unique. When a Gold Ring is tested in a company bearing the Scroll of Isildur, the random value obtained is modified by +1. May be stored at Barad-džr for 5 marshalling points. | |||||
Shadow-cloak | U | 1 | Minor Item | ||
Tap Shadow-cloak to cancel one hazard creature strike against bearer keyed by type to a Shadow-land, Shadow-hold, Dark-domain, or Dark-hold. Cannot be duplicated on a given character. | |||||
Strange Rations | C | 1 | Minor Item | ||
Discard to untap bearer. Alternatively, discard during organization phase to allow its bearerÕs company to play an additional region card. | |||||
Trifling Ring | C | 2 | 1 | Special Item | |
Lesser Ring. Playable only with a Gold Ring and after a test indicates a Lesser Ring. +3 to direct influence against characters. Cannot be duplicated on a given character. | |||||
The Warding Ring | R | 3 | 2 | -/+2 | Special Item |
Spirit Ring. Armor. Playable only with a Gold Ring and after a test indicates a Spirit Ring. -2 to bearerÕs mind (minimum of 1). +2 to bearer's body (to a maximum of 10). Cannot be duplicated on a given character. | |||||
Whip | U | 1 | Minor Item | ||
Orc or Troll only: provides +2 direct influence against one character with a mind and prowess less than the bearer's. Cannot be duplicated on a given character. |