Name | Rarity | MPs | CPs | Item Type |
---|---|---|---|---|
Ancient Black Axe | R2 | 4 | 4 | Special Item |
Unique. Playable at any Under-deeps Shadow-hold. Weapon. +2 direct influence. Warrior only: +3 prowess (to a maximum of 11); -1 to strike's body; tap this item to make a character at the same site automatically pass a corruption check. When this item becomes tapped, bearer makes a corruption check. | ||||
Dwarven Ring of Thélor's Tribe | U2 | 4 | 3(5) | Special Item |
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. Direct influence: +2(+7), prowess: +2(+4), body: +1. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your play deck and/or your discard pile for any one or two minor items; place these items in your hand and reshuffle your play deck. Bearer then makes a corruption check modified by +2. | ||||
Dwarven Ring of Thrár's Tribe | U2 | 4 | 3(5) | Special Item |
Unique.Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. Direct influence: +2(+7), prowess: +2(+4), body: +1. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your play deck and/or your discard pile for any one or two minor items; place these items in your hand and reshuffle your play deck. Bearer then makes a corruption check modified by +2. | ||||
Goblin Earth-plumb | C2 | 1 | Minor Item | |
Playable only on an Orc or Troll. +1 to all rolls required for bearer's company to move to adjacent Under-deeps sites. | ||||
Helm of Fear | U2 | 2 | Special Item | |
Unique. Playable at a tapped or untapped Barad-dûr and only on your Ringwraith (does not tap the site). This item affects a Ringwraith. Tap this item to cancel an attack against the Ringwraith's company. May not cancel combat with a hero company. All body checks against the bearer are modified by -1. | ||||
Iron Shield of Old | C2 | 2 | 3 | Special Item |
Playable at any Under-deeps Shadow-hold or Ruins & Lairs. +2 to all rolls required for bearer's company to move to adjacent Under-deeps sites. Warrior only: tap this item to make one strike against its bearer ineffectual (i.e., the strike neither succeeds nor fails). | ||||
Necklace of Girion | R2 | 3 | 3 | Special Item |
Unique. Playable at The Lonely Mountain. Bearer receives +3 direct influence against Men and Man factions. If bearer is at a Border-hold during the site phase, he can make a corruption check, and, if successful, discard this item to play up to 3 non-unique minor and/or major items with his company. Characters need not tap to receive these items. | ||||
Old Treasure | C2 | 1 | Minor Item | |
Hoard item. +1 direct influence. Discard this item to give +4 direct influence to bearer until the end of the turn. | ||||
Records Unread | C2 | 1 | Minor Item | |
Cannot be included with a starting company. Discard: to untap a Shadow-hold or to make Information playable at any Shadow-hold. Cannot be duplicated in a given company. | ||||
Secret Book | C2 | 1 | Minor Item | |
Cannot be included with a starting company. Discard: to untap a Free-hold or Border-hold or to make Information playable at any Ruins & Lairs. Cannot be duplicated in a given company. | ||||
Thong of Fire | R2 | 3 | 3 | Greater Item |
Unique. Hoard item. Weapon. May only be born by a character with a prowess of 6 or more. Warrior only: +1 body; +1 prowess; if bearer chooses not to tap against a strike, he receives no prowess penalty. | ||||
Thrall-ring | R2 | 2 | Minor Item | |
Mind Ring. -1 to mind to a minimum of 1, +1 to direct influence. Cannot be duplicated on a given character. | ||||
Thrór's Map | U2 | 1 | Minor Item | |
Unique. Discard Thrór's Map to untap a site with a Dragon automatic-attack. | ||||
Troth-ring | R2 | 2 | Minor Item | |
Mind Ring. -1 to mind to a minimum of 1, -1 to all body checks against bearer. Cannot be duplicated on a given character. | ||||
Usriev of Treachery | C3 | 1 | 1 | Major Item |
Hoard item. Weapon. May only be born by a character with a prowess of 5 or more. Warrior only: +1 prowess to a maximum of 8 (+2 against Elves to a maximum of 9); if you assign a strike to the bearer, you may choose to assign a second strike to the bearer. The bearer faces an additional strike sequence. |