The Burden of Time

Hazard: Permanent-Event
Corruption. Playable on an Elf not in a Haven [H]. Target Elf receives 2 corruption points and must make a corruption check during each of his untap phases if he is not in a Haven. Cannot be duplicated on a given Elf. During his organization phase, an Elf with this card may tap to attempt to remove it. Make a roll (or draw a #): if this result is greater than 7, discard this card.

Call of the Sea and Lure of the Senses compacted into one card. Actually, sort of like an inverse Lure of the Senses, though I'll get to that in a minute. First the basics. Corruption, adds 2 C.P., playable on an Elf. There aren't many Elves, but those that there are are often extremely good (witness the Elven-Kings, for example) and sometimes have -3 M.P. if killed. Never mind this is one of the few ways to take out the great Glorfindel II. The corruption check condition is an unusual one. It happens when the character is NOT at a Haven. Pretty obvious combo here. Play one of these and a Lure of the Senses, playing the one he's at in the first turn first and the other one after it. This creates the extremely cool effect of making the character make a corruption check EVERY turn. If they're not at a Haven this makes them make the check, if they are LoS makes them. Either way they make a corruption check, one with at least FOUR points and possibly more on it. Plus, in addition to that this card's harder to remove than any other corrupter. It needs a roll >7, making this the only card with probability LESS than 50% of getting rid of it on each roll. Plus, you have to tap the Elf to make the attempt. So overall, The Burden of Time is a great corruption card to use on Elves, slightly better than Lure of the Senses for them IMHO, but lowered in value because it's useless against anyone else.
Sauron9.5Farmer Maggot8.0

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