Clarifications: Attacks are resolved one by one. Modificators set as a result of the first attack (if the charater is tapped and/or wounded) is applied to the rest.
Slayer worth 2MP and Assassin 1MP. Don't ask why.
It counts for only 1 against hazard limit.
The victim cannot get the MP if he cancels at least one attack.
You can only cancel two Assassin attacks by tapping characters. You may cancel the last one with an appropriate card (Concealment, Dark Quarrels, etc.)
You can choose an ally for an attack.
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