From: owner-the-edge-digest@ (The Edge Digested)
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Subject: The Edge Digested V1 #74
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The Edge Digested        Thursday, July 2 1998        Volume 01 : Number 074



Today's subjects from The Edge:
	[The Edge] sales at Gen Con; CoC; retailers
	Re: [The Edge] =?iso-8859-1?Q?Re=5b2=5d: =5bThe Edge=5d Illuminatus=21 Trilogy?=
	Re: [The Edge] sales at Gen Con; CoC; retailers
	Re: [The Edge] Go Frank! And along came Hastur...
	Re: [The Edge] Re[2]: [The Edge] Illuminatus! Trilogy
	[The Edge] Elder Gods in Al Amarja
	Re: [The Edge] OTE: alternate settings
	Re: [The Edge] OTE: alternate settings
	[The Edge] Please ignore the Betelgeusan...
	Re: [The Edge] Please ignore the Betelgeusan...
	Re: [The Edge] OTE: alternate settings
	Re: [The Edge] Re: [The Edge] Go Frank! And along came Hastur...
	Re: [The Edge] OTE: alternate settings
	[The Edge] Nihilism deck?
	[The Edge] OTE vs. Call of Cthulhu
	Re: [The Edge] OTE: alternate settings
	Re: [The Edge] Nihilism deck?
	[The Edge] Sunglasses
	Re: [The Edge] Illuminatus! Trilogy

----------------------------------------------------------------------

Date: Tue, 30 Jun 1998 15:34:23 EDT
From: AtlasGames@AOL.COM
Subject: [The Edge] sales at Gen Con; CoC; retailers

> p.s. Does anyone know if Atlas will be selling any OnTE cards and if so for
how 
> much? Any other give-aways? I've got a couple people I'm going to drag over
and 
> try to get them to learn how to play...

We'll certainly have OnTE for sale at Gen Con, at the same prices we offer via
mail order -- $20/display for boosters, $15 for starters.  We may have other
specials too (like for folks who buy a booster display of each).

(Reading further in the digest, I see David Freier has already said as much,
but hey, confirmation from the original source never hurts.)

I hope I remember to bring my omni deck, so I can finally kill and bury the
piece of $#*#.  Plus, we leave at 5 AM tomorrow for Origins, so anyone
planning to be there be sure to stop buy, clean out our OnTE stock, and win
our Omni cards away from us!

In another message, Frank Adams writes:
> Have any of you mixed OTE and CoC? What were the results? Good, Bad, 
> Ugly? Are there any pitfalls you encountered? What were they?

You might be interested to learn that John Tynes of Pagan Publishing fame, who
wrote "Kill John Doe" (the adventure in WILDEST DREAMS), originally ran the
scenario with CoC rules.  I'm not sure if he did it as a one-shot or in a
campaign...

On the topic of retailers: If you and your fellow OnTE players have a favorite
store, and that store has any trouble getting OnTE, encourage them to contact
us -- we're happy to sell direct to them (and credit cards make it easier than
ever).  And, yes, they can even sell at the same low prices that we offer
direct to consumers and still make a profit.

- -jn

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Date: Tue, 30 Jun 1998 12:46:29 -0700 (PDT)
From: Philip Flores <philipf@ACBC.COM>
Subject: Re: [The Edge] =?iso-8859-1?Q?Re=5b2=5d: =5bThe Edge=5d Illuminatus=21 Trilogy?=

On 30 Jun 1998, FRANK M ADAMS wrote:

>      
> <<> p.s.s. Do Kergillian's taste more like Lobster or Chicken?
>      
> before or after implantation?  :)>>
> 
> Why...before, of course. 

After implantation, they taste like pork.

- -Philip Flores (who can't believe he just made a cannibalism joke)
philipf@acbc.com

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Date: Tue, 30 Jun 1998 15:57:55 -0400 (EDT)
From: Kevin Patrick Hogan <dromedan@UMICH.EDU>
Subject: Re: [The Edge] sales at Gen Con; CoC; retailers

> we leave at 5 AM tomorrow for Origins, so anyone planning to be there be
> sure to stop buy, clean out our OnTE stock, and win our Omni cards away
> from us!

Woo hoo!  I'll bring the Deck of Eternal Loss and attempt to continue my
improbable winning streak.

Anyone else on the list going to be at Origins?

  --Kevin  (dromedan@umich.edu)


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Date: Tue, 30 Jun 1998 16:22:45 -0400
From: Christopher Cunningham <chrislee@neo.lrun.com>
Subject: Re: [The Edge] Go Frank! And along came Hastur...

FRANK M ADAMS wrote:
> p.s. Where do the Kergillians hail from? I'm just wondering if
> they might have encountered the space faring Mi-Go or some of the
> other CoC space races. I thought an ancient rivalry between the two
> would be very interesting.

  how about: the kergillians discover that this planet is the resting
place of some dormant elder god(s), and they immediately pull up stakes
and bug out, leaving the characters wondering what could be so horrific
as to frighten off these powerful alien invaders.
  perhaps a friendly alien (ala ford prefect) lets them know, or they
finally capture a kergillian, only to have him/her say/grant anything
they want, so long as he/she is allowed to get off this doomed rock.
  or perhaps the kergillians become the unlikely allies of humanity
against the lovecraftian horror(s). maybe their original homeworld was
destroyed by this old one's minions, or they themselves were once one of
its servitor races.
  this is not to say that the kergillians become nice guys; more like
the lesser of two evils from the human standpoint, and humans, from the
kergillians' viewpoint, do have unusual capabilities, in spite of their
backwardness, and might be of some use against this powerful evil.

thanks for the food for thought,
chrislee

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Date: Tue, 30 Jun 1998 16:26:28 -0400
From: Christopher Cunningham <chrislee@neo.lrun.com>
Subject: Re: [The Edge] Re[2]: [The Edge] Illuminatus! Trilogy

FRANK M ADAMS wrote:
> > p.s.s. Do Kergillian's taste more like Lobster or Chicken?
> >
> > before or after implantation?  :)>>
> >
> > Why...before, of course.


> After implantation, they taste like pork.
> -Philip Flores (who can't believe he just made a cannibalism joke)

that's all right, i thought the same thing myself. o.k. who out there
didn't think it?

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Date: Tue, 30 Jun 1998 17:18:19 -0400
From: "John M. Baker" <jmb14@psu.edu>
Subject: [The Edge] Elder Gods in Al Amarja

Mr. Cunning wrote:
>
>  how about: the kergillians discover that this planet is the resting
>place of some dormant elder god(s), and they immediately pull up stakes
>and bug out, leaving the characters wondering what could be so horrific
>as to frighten off these powerful alien invaders.

Well, here are other possibilities:

1. The Kergillians are actually friends of the Mi-Go or the like...

2. The Throckmorton Device is actually a manifestation of Daoloth.
Soon, the fascists can call upon the Hounds of Tindalos for assistance.

3. Sir Arthur Compton has joined forces with Mr. Tramh Le Thuy in an
attempt to awaken an elder god into world annihilation.

4. The Betelgeusans used to be a servitor race of an Elder God, but the
Kergillians came in and dominated them. They are now on Earth to finish the
removal of the Elder God from the pantheon and assume that power for 
themselves.

Just off the top of my head...

John Baker



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Date: Tue, 30 Jun 1998 17:26:32 -0500 (CDT)
From: David Buckley Ebrey <dbebrey@MIDWAY.UCHICAGO.EDU>
Subject: Re: [The Edge] OTE: alternate settings

> 
> has anyone used the basic rules for OTE for alternate settings?
> personally, i have run a fantasy adventure game using OTE rules
> with some success (at least the players thougt it was ok).
> 
> also, has anyone made a serious effort to portray Al Amarja at
> a significantly different time period (say, pre 1930, c. 1848,
> c. 1000, c. 2200)?
> 
> eric

Related question: has anyone kept the conspiracies and surrealism of OTE
yet set it in the "normal" modern world.  

David


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Date: Wed, 01 Jul 1998 08:25:09 -0600
From: Keith Baker <keithb@VR1.COM>
Subject: Re: [The Edge] OTE: alternate settings

>Related question: has anyone kept the conspiracies and surrealism of OTE
>yet set it in the "normal" modern world.  

I had a character in one of my campaigns who was a crippled, mutated
sub-random inventor who constantly had dreams about being a heroic spy
working for some top-secret agency (not one of the Al Amarjan conspiracies).
During a long road trip, I suddenly handed everyone pregenerated characters
- -- agents of this secret organization, with the original player taking the
role from his dreams. The characters were investigating some mysterious
activities in a small town in Vermont, which turned out to be a Kergillian
infestation working with a brilliant human geneticist. The beauty of the
situation was that they never actually figured out that it was Kergillians
they were dealing with, despite the fact that they were all OnTE players and
all the clues were there. It worked quite well, and had much more of an
X-Files feel than my traditional conspiracy-strewn games. 

Of course, the upshot was that this road trip episode ended up having
long-term consequences in the main campaign. Clones of one of the GMCs the
players had captured began to appear. A GMC who had escaped (a genetically
enhanced girl) showed up as an adult, pursued by older versions of the
characters the players had used in the road trip game. The crippled inventor
was kidnapped; it turned out that he was actually the older version of his
spy character, and that the agency the players had been working for wasn't
so nice after all. Eventually, the Kergillians got involved to help save the
day... Or so it seemed at the time.

On a random note, my friend Lee Moyer (who has done artwork for OnTE and
OTE, among other things) drew a highly entertaining picture of a disguised
Betelguesan, wearing a trench coat, enormous hat, and a Groucho Marx disguise...


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Date: Wed, 01 Jul 1998 11:12:26 -0400
From: "John M. Baker" <jmb14@psu.edu>
Subject: [The Edge] Please ignore the Betelgeusan...

Keith Baker wrote:

>On a random note, my friend Lee Moyer (who has done artwork for OnTE and
>OTE, among other things) drew a highly entertaining picture of a disguised
>Betelguesan, wearing a trench coat, enormous hat, and a Groucho Marx
disguise...

Oh, yes! Is there any chance of letting us other folk get a look at the
picture?

John Baker



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Date: Wed, 01 Jul 1998 21:52:37 -0600
From: Keith Baker <keithb@VR1.COM>
Subject: Re: [The Edge] Please ignore the Betelgeusan...

At 11:12 AM 7/1/98 -0400, you wrote:
>Keith Baker wrote:
>
>>On a random note, my friend Lee Moyer (who has done artwork for OnTE and
>>OTE, among other things) drew a highly entertaining picture of a disguised
>>Betelguesan, wearing a trench coat, enormous hat, and a Groucho Marx
>disguise...
>
>Oh, yes! Is there any chance of letting us other folk get a look at the
>picture?

Assuming I can dig it up and Lee has no objections (I'd be surprised if he
would, but you never know), I'd be happy to send copies to anyone who wants
one, either xeroxed or scanned.  Just let me know off the list. 


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Date: Wed, 01 Jul 1998 12:16:48 -0600
From: "Carl L. Congdon" <carlcong@nni.com>
Subject: Re: [The Edge] OTE: alternate settings

Eric Jome wrote:
> 
> has anyone used the basic rules for OTE for alternate settings?
> personally, i have run a fantasy adventure game using OTE rules
> with some success (at least the players thougt it was ok).

	At www.black-gate.com , there is a Thundarr the Barbarian rpg set up
around the OTE rules. Pretty neat!

	Also, I used OTE to roleplay a quasi-superheroes game, based loosely on
DC Vertigo's "The Invisibles." Went sorta well...

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Date: Wed, 01 Jul 1998 12:26:48 -0600
From: "Carl L. Congdon" <carlcong@nni.com>
Subject: Re: [The Edge] Re: [The Edge] Go Frank! And along came Hastur...

FRANK M ADAMS wrote:
 
> I haven't been able to generate any interest in getting an OTE game
> going, but since I'm a huge Call of Cthulhu fan, I'm going to try to
> suck players in that way. I've always thought the two games could go
> hand in hand and with the awesome Delta Green supplement, it's just that
> much easier.

> Have any of you mixed OTE and CoC? What were the results? Good, Bad,
> Ugly? Are there any pitfalls you encountered? What were they?

	Shadis magazine had an article about that. Wish I could remember the
issue number...

> p.s. Where do the Kergillians (sp?) hail from? I'm just wondering if
> they might have encountered the space faring Mi-Go or some of the other
> CoC space races. I thought an ancient rivalry between the two would be
> very interesting.

	In the Shadis article, it said that they were one and the same.

> p.s.s. Do Kergillian's taste more like Lobster or Chicken?
	This comes under the heading of "Things Man Was Not Meant To Know" ;) 
> 
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Date: Wed, 1 Jul 1998 18:24:16 +0200 (MET DST)
From: Myles Corcoran <corcoran@DISCOVERY.SACLAY.CEA.FR>
Subject: Re: [The Edge] OTE: alternate settings

On Wed, 1 Jul 1998, Carl L. Congdon wrote:

> 	Also, I used OTE to roleplay a quasi-superheroes game, based
> loosely on DC Vertigo's "The Invisibles." Went sorta well... 

	Any chance you might describe the game? I've been rolling ideas
around for an Invisibles game for a while now, using either OTE or an
Everway-like system. Fortune deck cards like 'The Apple', 'A Smiley
Grenade', 'Wanton Violence' etc spring to mind. I can see a card with Dane
hurling a molotov as perfect for this last one. 
	I've also toyed with using OTE as a super heroic RPG system.
Anyone else have any suggestions other than dice bloat for super-traits? 

	Myles




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Date: Wed, 01 Jul 1998 13:05:46 -0600
From: "Carl L. Congdon" <carlcong@nni.com>
Subject: [The Edge] Nihilism deck?

I hate CCG's. Even so, an OnTE sounds like it could actually be fun. 

Since everyone's been batting around "themed" decks, here's a question:
has anyone ever put together a Nihilism deck, featuring Comptons,
LeThuys, and Glorious Lords, not to mention a few handy allies? I think
it would be fun to see if the bad guys might actually win...

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Date: Wed, 01 Jul 1998 12:12:56 -0500
From: Greg Cooksey <gcooksey@students.wisc.edu>
Subject: [The Edge] OTE vs. Call of Cthulhu

I've also thought of this as a possible alternate setting.  I think it would
work pretty well, either with Delta Green, or with 1920's Cthulhu, for an
alternate Al Amarja time period.  I dunno, they just seem to fit together
pretty well in my head.  Unfortunately, I haven't played either one yet,
although I'm trying to get a group together for some OTE this summer before
I go back to school.  Anybody in Madison, WI in the fall play OTE or OnTE?


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Date: Wed, 1 Jul 1998 13:25:28 -0400 (EDT)
From: Joshua Kronengold <mneme@dorsai.org>
Subject: Re: [The Edge] OTE: alternate settings

Myles Corcoran writes:
>On Wed, 1 Jul 1998, Carl L. Congdon wrote:
>
>> 	Also, I used OTE to roleplay a quasi-superheroes game, based
>> loosely on DC Vertigo's "The Invisibles." Went sorta well... 
>
>	Any chance you might describe the game? I've been rolling ideas
>around for an Invisibles game for a while now, using either OTE or an

Way cool; how many other Invisbles fans are there on the list (<AOL>Me
Too</AOL>)?

>Everway-like system. Fortune deck cards like 'The Apple', 'A Smiley
>Grenade', 'Wanton Violence' etc spring to mind. I can see a card with Dane
>hurling a molotov as perfect for this last one. 
I've been contemplating ways to merge the Everway and OTE systems for
a while; Everway has some really cool bits (fortune deck, traits which
give abilities in reasonably well defines unrelated areas, powers,
drama), while OTE's system is better in general (IMO).


>	I've also toyed with using OTE as a super heroic RPG system.
>Anyone else have any suggestions other than dice bloat for super-traits? 

I've been toying with this for a while myself -- one thing that came
to life is that OTE really should have the ability to separate one's
ability/skill with a trait and one's power, even if that could
complicate things a bit (and only a bit).  For instance, I played a
burned out mage in a reviewtest late last year, and ended up defining
his Sorcery trait as 2/4 -- his ability to do things other people
couldn't do (ie, use sorcery at all, control it, etc) was 2 dice, but
the actuall power of the effects was 4 dice (so he could go toe-toe
with a 4D alien and stand a chance...as long as his magic obeyed him
at all).  This seems to me the way things should be on average -- a 2D
fringe scientist should be able to produce effects which have a normal
power of 4D, and must be resisted against 4D, not the 2D of their
skill, etc (it may be a Bit over the top, but it should certainly be
within the normal range of a starting character, even if only at the
upper end).  Naturally, someone might want to play with these numbers
- -- take a 4D telekenetic who can only move things with the strength of
an ordinary man; her control over her telekenesis is extreme, but when
she tries to yank an object away from someone, they can probably hold
onto it, and as for creating nuclear explosions by manipulating
sub-atomic particles, well, that doesn't fit within the power level
either.  
	What does this have to do with superhero games?  It occurs to
me that most supers don't actually Have traits higher than your
average starting OTE PC; what they Do have is power on those traits
higher than that normally within the range of your typical PC.
	Now, what this doesn't explain is the actual game effect of
power, which I haven't entirely established -- When it comes down to
it, if power is equal between the action and the acted apon (I punch
myles), it factors out.  If, on the other hand, it's not equal, it
should have an effect on the action even before skill is factored in;
in extreme cases (I punch the Hulk), it should possibly even cause
skill to become irrelevant, unless the skilled person can find a way
to counteract the power difference.  On the other hand, even a large
power difference can be irrelevant, depending on the circumstances (me
and the hulk engage in a martial arts contest where neither is trying
to hurt the other, or play a video game, or engage in sports).
	Any thoughts?



- -- 
mneme@dorsai.org	Joshua Kronengold		|\      _,,,--,,_  ,)
- ---^---- "What part of 'Pthhhrrrrrrrrrrrrrrrrrr'  	/,`.-'`'   -,  ;-;;'
  /\\	  didn't you understand?" -- Me		       |,4-  ) )-,_ ) /\
- -/-\\\--  AKA mneme at mcny.com			      '---''(_/--' (_/-'

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Date: Wed, 01 Jul 1998 13:51:30 -0400
From: "John M. Baker" <jmb14@psu.edu>
Subject: Re: [The Edge] Nihilism deck?

At 01:05 PM 7/1/98 -0600, you wrote:
>I hate CCG's. Even so, an OnTE sounds like it could actually be fun. 
>
>Since everyone's been batting around "themed" decks, here's a question:
>has anyone ever put together a Nihilism deck, featuring Comptons,
>LeThuys, and Glorious Lords, not to mention a few handy allies? I think
>it would be fun to see if the bad guys might actually win...
>
Somewhere, I believe in Drawn's Workshop, is a deck of mine I posted
long ago called Erased, Over, Out. It's a Compton/LeThuy/Low-Life/Nekros
deck of just wiping everything off the board. I've retooled it slightly
(mainly to add Andrew Banks and M'ay Zung) and I'll dig it out, examine it
again, and repost it.

John Baker



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Date: Wed, 1 Jul 1998 14:55:20 -0400 (EDT)
From: David Freier <freier@mail.med.upenn.edu>
Subject: [The Edge] Sunglasses

OK here is the deck I promised I would post.  It thematic, based around 
cards with sunglasses pictured.  Number of a particular card are in 
parentheses.


HITTERS
Spackle (2)
Jorge Corriendo (3)
Anwar Hallajin (1)
Patrol Baboon (3)

BLOCKERS
Jill Grunder
Ace J. Cirrus (2)
Rita Milagro (2)
Weegzon (2)
Abanobi Famani (2)
Johnny Kazoo (2)
Robert "Doc" Cross
Spike
Pietro Ruffo
Joey Ko (2)

PULLERS
Giovanni Mancini (net/criminal)
Islam Petri (2)
Qubilah Zeroual
Mesut Economou (3)
Jacob Brinker

SPECIAL
Slaughter
Aniela Stansky
Dolores Titania
Tanja Voss

GEAR / CONDITIONS / WHAMMIES
Ring of Gyges
Breackage (2)
Smack Back Attack (3)
Chaos Chancer (2)
Fury (2)
Wiretap
Atavism: Priestess of Mu
Kidnap (2)
Touchy Explosives (2)
Counter Intelligence
Hidden Gear
Good Luck
Pistol Grip Chainsaw
Concealable Weaponry (2)
DuroTrench

RESOURCES
Mutant Sympathies
Friends in Four Points (3)
Stariway to Nowhere (3)
Astral Wisdom (4)
Friends in Broken Wings (6)

I know there is one card I've left out the big nasty Pharaoh / Quisling 
weapon.  I could've added it in, mut it would have ment more mucking 
around with resources, so I left it out.

Enjoy!

David "Throckmorton" Freier

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Date: Thu, 02 Jul 1998 09:34:00 -0500
From: "E. Lemming" <elemming@IO.COM>
Subject: Re: [The Edge] Illuminatus! Trilogy

A caution on The Illuminatus Trilogy combined soft cover edition, it has
been "edited" compared to the original separate paperback books
published by Playboy.  I imagine the hardcover is the same way.  What is
particularly upsetting to me is that this has not been indicated in any
way.  

The "editing" removes 90% of the sex scenes from the original books.

Eric Jome wrote:
> 
> On 30 Jun 1998, FRANK M ADAMS wrote:
> 
> > Also has anyone read the Illuminatus Trilogy? I just bought the
> > hardcover and was wondering how high I should put it on my "Must Read If
> > I Ever Get Some Time" list. Is it any good? How close to OTE is it?
> 
> yeah, i have read it.  there are bits and pieces that could make the
> transition, but it is not the strongest in terms of linear plot and
> re-usable characters.  you should definitely read it as soon as
> possible.  :)
> 
> also, check out Umberto Eco's _Fouchault's Pendulum_.  more Edgey than
> Illuminatus and easier to handle than Naked Lunch.  :)
> 

- --  --  --
Within thirty years, we will have the technological means to create
superhuman intelligence. Shortly after, the human era will be ended. - 
Vernor Vinge - 1993

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End of The Edge Digested V1 #74
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