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Subject: The Edge Digested V1 #28
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The Edge Digested      Friday, February 13 1998      Volume 01 : Number 028



Today's subjects from The Edge:
	[The Edge] Hello
	Re: [The Edge] Greetings!  I come to you with requests for hosing advice!
	Re: [The Edge] Hello
	Re: [The Edge] Everyone's FAVORITE family, the D'Aubainne's!

----------------------------------------------------------------------

Date: Wed, 11 Feb 1998 23:57:39 -0500
From: "Ross Winn" <winn2@IX.NETCOM.COM>
Subject: [The Edge] Hello

Hello,

First allow me to introduce myself, my name is Spyke. 
I have been a great admirer of OTE for years. I am happy to
finally find this list as a resource.

I have played a lot of other games before I came to this, and I
wonder...

Have any of you ever considered using the city of Bellona (from
Samuel Delaney's Dhalgren) as an alternate setting?

Peace,

Spyke!

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------------------------------

Date: Thu, 12 Feb 1998 02:17:12 -0000
From: maxf <maxf@nrt.net>
Subject: Re: [The Edge] Greetings!  I come to you with requests for hosing advice!

Or, that is.... little did we know until our GM *posted* it to the 
mailing lust.  Good one, bro! (Sorry everyone...the Cut-ups must have 
made up taht last part.)

               Spax



>Hi.  I just subscribed to the list again.  I used to be on this list 
>around a year ago, but I have since 
>switched addresses and have not yet subscribed.  That is, until now.  
>Anyway, just last Saturday I started an 
>Over the Edge series.  There is one character who is bothering me in 
>particular.  The premise of the series is 
>that the characters are all employees of a nation-wide chain of daycares 
>for handicapped children.  The Al 
>Amarjan tourism board has supposedly invited the daycare center over for a 
>field trip in The Edge, but 
>little do the players know that it's actually a plot for the children to 
>be kidnapped/experimented on, 
>etc.  If you can't tell by now, the sole purpose of this series is to 
>drive the players to insanity by 
>making the hideous details as realistic as possible.  So, the characters 
>must be at least somewhat upstanding 
>citizens to logically hold a job at the daycare center, and also to be 
>selected as one of the 5 best workers 
>in the country.  This is where my problem comes in.  In a moment of 
>weakness, I let some boring, inane, and 
>useless characters get into the series.  The one that I'm particularly 
>concerned about is a punk from Los 
>Angeles, who recently managed to acquire a chainsaw.  A chainsaw.  Not of 
>the pistol-grip variety.  I'm 
>talking about a full sized, Doom-esque chainsaw.  So, this character is 
>wandering around the city, with 8 
>children under his care, touting about a 5 foot long chainsaw.  Oh, and 
>umm... also, he managed to 
>single-handedly piss the hell out of the Glorious Lords, all of whom want 
>him dead.  (!)  I realize that this 
>is mainly my fault, but I am still dying to make this player see the error 
>of his ways.  My question is, what 
>advice do you professional GMs have for me?  I need to let this player 
>know that he's dumb on a cosmic level. 
>I'm looking for something bizarre, but ultimately painful.  Oh, btw, just 
>so that the people on this list 
>don't assume that I constantly beat up on A) my players or B) little kids, 
>I'd like to say that I truly am a 
>nice guy, and I would never concentrate on making a player feel pain 
>unless he truly deserved it.  Besides, he 
>owes my five dollars.  He has it coming to him.
>
>--
>Lars
>
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------------------------------

Date: Thu, 12 Feb 1998 02:50:14 -0500 (EST)
From: Raoul Duke <jchurch@bu.edu>
Subject: Re: [The Edge] Hello

On Wed, 11 Feb 1998, Ross Winn wrote:
> Have any of you ever considered using the city of Bellona (from
> Samuel Delaney's Dhalgren) as an alternate setting?
No, never even heard of it, but you have piqued my interest.  Mind giving
a quick description?

Joe
- ------
Big Brother's watching?  Learn to become Invisible.
"We prefer our metaphysics with a money-back guarantee."-- Penn & Teller
How I waste my time: http://acs1.bu.edu:8001/~arie/rpg.html


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------------------------------

Date: Fri, 13 Feb 1998 15:19:47 -0000
From: spax <spax@comet.net>
Subject: Re: [The Edge] Everyone's FAVORITE family, the D'Aubainne's!

Um...which Monique would they be the children of?  Personally, I think 
they weren't Monique's children at all, but kids the Gov. stole from a 
daycare operation.

               Spax

>> Ok, We all know Monique is Constance, Cheryl and Jean-Christophe's
>> mother, but who the heck is their father? The good Doctor Nusbaum? a
>> time travleing Clyde Throckmorton?. Something FAR more sinister?
>> Perry Lyons
>
>How about this:
>
>The good Doctor, but only in the metaphysical sense.  That is, Constance,
>Cheryl, and Jean-Christophe are clones of Monique and carried by her.  Yes,
>all three of them.  Synthesis of a "Y" chromosome was beyond even the good
>doctor's genius (at the time) so he spliced in his own.  As for why the
>kids are so weird, please note Monique's own varied natures.  Note also
>this serves as a handy excuse for why the SACQ has no effect on good old
>Furchtegott, as the neurotoxin is unable to affect his genetic makeup as
>well.  ( or something like that ... aside from the fact that he created it,
>of course ... )
>
>Pete J
>
>

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End of The Edge Digested V1 #28
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