Free Speech Online Blueribbon Campaign

MELE Items

Items

NAME RARITY MP'S CP's P/B TYPE
A Little Gold RingC24Gold Ring Item
May only be played at Bag End or a Ruins & Lairs where gold rings are playable. Bearer must make a corruption check at the end of each of his untap phases. Discard this ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: The One Ring (11,12+); a Dwarven Ring (9,10,11,12+); a Magic Ring (1,2,3,4,5,6); a Lesser Ring (any result).

Binding-ringR2+1/-Minor Item
Mind Ring. -1 to mind to a minimum of 1, +1 to prowess. Cannot be duplicated on a given character.

Black MaceU23+3/-Greater Item
Weapon. Warrior only: +3 prowess to a maximum of 10 (+4 to a maximum of 10 against Elves).

Black-hide ShieldC 1 -/+1 Minor Item
Shield. +1 to body to a maximum of 9.

Black-mail CoatC 1 1 -/+2 Major Item
Armor. Warrior only: +2 to body to a maximum of 9.

Blazon of the EyeC 1 Minor Item
+2 to direct influence against factions. Cannot be duplicated on a given character.

Bright Gold RingU 2 4 Gold Ring Item
May only be played at a Free-hold where gold rings are playable. Bearer must make a corruption check at the end of each of his untap phases. Discard Bright Gold Ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: a Spirit Ring (8,9,10,11,12+); a Dwarven Ring (9,10,11,12+); a Magic Ring (1,2,3,4,5); a Lesser Ring (any result). You may search your play deck or discard pile for a Lesser Ring to be played.

Broad-headed SpearC11+2/-Major Item
Weapon. Warrior only: +2 to prowess to a maximum of 8.

Dwarven Ring of Barin's TribeR43(5)+2(4)+1Special Item
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. +2 (+7) direct influence. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your play deck and/or discard pile for a major or gold ring item playable at the bearerÕs site. This item must be played immediately or discarded; reshuffle the play deck. Bearer then makes a corruption check modified by +2.

Dwarven Ring of Bavor's TribeR43(5)+2(4)+1Special Item
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. +2 (+7) direct influence. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your play deck and/or discard pile for a greater item playable at the bearerÕs site. This item must be played immediately or discarded; reshuffle the play deck. Bearer then makes a corruption check modified by +2.

Dwarven Ring of Druin's TribeR43(5) +2(4)+1Special Item
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. +2 (+7) direct influence. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your play deck and/or discard pile for a greater item playable at the bearer's site. This item must be played immediately or discarded; reshuffle the play deck. Bearer then makes a corruption check modified by +2.

Dwarven Ring of Durin's TribeR43(5)+2(4)+1Special Item
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. +2 (+7) direct influence. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to untap the site where he currently is. Bearer then makes a corruption check modified by +2.

Dwarven Ring of Dwalin's TribeR43(5)+2(4)+1Special Item
Unique. Dwarven Ring. Playable only with a Gold Ring and after a test indicates a Dwarven Ring. +2 (+7) direct influence. Values in parentheses apply to a Dwarf bearer. Tap a Dwarf bearer to search your play deck and/or discard pile for a major or gold ring item playable at the bearer's site. This item must be played immediately or discarded; reshuffle the play deck. Bearer then makes a corruption check modified by +2.

Foul-smelling PasteC 1 Minor Item
The bearer can discard this item to heal a wounded character in his companyÑchange the characterÕs status from wounded to well and untapped.

Gleaming Gold RingC24 Gold Ring Item
May only be played at a Border-hold where gold rings are playable. Bearer must make a corruption check at the end of each of his untap phases. Discard this ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: a Spirit Ring (10,11,12+); a Dwarven Ring (9,10,11,12+); a Magic Ring (1,2,3,4,5,6); a Lesser Ring (any result). You may search your play deck and discard pile for a Lesser Ring to be played.

Gold Ring that Sauron FanciesC24 Gold Ring Item
May only be played at Bag End or a Ruins & Lairs where gold rings are playable. Bearer must make a corruption check at the end of each of his untap phases. Discard this ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: The One Ring (11,12+); a Dwarven Ring (8,9,10,11,12+); a Magic Ring (1,2,3,4,5); a Lesser Ring (any result).

High HelmU22 (+1)/+1 Major Item
Unique. Helmet. +2 to direct influence. +1 to body to a maximum of 9. Warrior only: +1 to prowess to a maximum of 8.

The Iron CrownR3(5)5-/+1Greater Item
Unique. +1 to body to a maximum of 10. +4 to direct influence. Bearer may tap The Iron Crown to cancel an attack by Orcs, Trolls, or Men against his company. At the end of his untap phase, if the bearer is not a Ringwraith, he must make a corruption check. May be stored at Barad-dur for 5 marshalling points.

The Least of Gold RingsC, F2 4 Gold Ring Item
Bearer must make a corruption check at the end of each of his untap phases. Discard this ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: The One Ring (12+); a Dwarven Ring (10,11,12+); a Magic Ring (1,2,3,4,5,6,7); a Lesser Ring (any result).

Magic Ring of DelusionU 2 2 Special Item
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Bearer can use spirit-magic. If the bearer can already use spirit-magic: at the beginning of each of his end-of-turn phases, he may tap to take one spirit-magic card from your discard pile or play deck into your hand. Reshuffle your play deck. Cannot be duplicated on a given character.

Magic Ring of EnigmaU, F 2 2 Special Item
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives the bearer sage skill. If the bearer is already a sage, he may tap to use a Palant’r. Cannot be duplicated on a given character.

Magic Ring of FuryU, F 2 2 (+2)/- Special Item
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives the bearer warrior skill. If the bearer is already a warrior, he gets +2 to prowess. Cannot be duplicated on a given character.

Magic Ring of GuileU, F 2 2 Special Item
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives the bearer scout skill. If the bearer is already a scout, he may tap this item to cancel a strike directed against him. Cannot be duplicated on a given character.

Magic Ring of LiesU, F22 Special Item
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives the bearer diplomat skill. If the bearer is already a diplomat, he gets +3 direct influence. Cannot be duplicated on a given character.

Magic Ring of SavageryU, F22Special Item
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Gives the bearer ranger skill. If the bearer is already a ranger, he may tap to cancel an attack against his company. Cannot be duplicated on a given character.

Magic Ring of ShadowsU22 Special Item
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Bearer can use shadow-magic. If the bearer can already use shadow-magic: at the beginning of each of his end-of-turn phases, he may tap to take one shadow-magic card from your discard pile or play deck into your hand. Reshuffle your play deck. Cannot be duplicated on a given character.

Magic Ring of WealsU2 2 Special Item
Magic Ring. Playable only with a Gold Ring and after a test indicates a Magic Ring. Bearer can use sorcery. If the bearer can already use sorcery: at the beginning of each of his end-of-turn phases, he may tap to take one sorcery card from your discard pile or play deck into your hand. Reshuffle your play deck. Cannot be duplicated on a given character.

Minor RingC21 Special Item
Lesser Ring. Playable only with a Gold Ring and after a test indicates a Lesser Ring. +2 to direct influence. Cannot be duplicated on a given character.

The Mithril-coatR32 -/+3 Greater Item
Unique. Armor. +3 to body (to a maximum of 10).

The One RingR66+5/+5Special Item
Unique. The One Ring. Playable only with a Gold Ring and after a test indicates The One Ring. +5 prowess (to a maximum of double the bearerÕs normal prowess). +5 to body (to a maximum of 10). +5 to direct influence. Bearer may make a corruption check modified by -2 to cancel a non-Undead, non-Nazgul strike. +1 corruption point to every character in the bearerÕs company.

The Oracle's RingR 3 2 Special Item
Spirit Ring. Playable only with a Gold Ring and after a test indicates a Spirit Ring. -2 to bearerÕs mind (minimum of 1). +4 to bearer's direct influence. Cannot be duplicated on a given character.

Orc-draughtsC1 (+1)/- Minor Item
Discard to give +1 prowess to all characters in bearer's company until the end of the turn.

Orc-liquorC1 -/(+2) Minor Item
Discard to give +2 body (to a maximum of 10) to all characters in bearer's company until the end of the turn.

Palant’r of Amon SUlR3(5)3 Greater Item
Unique. Palant’r. If the bearer's company is ever below 2 characters and it moves, discard this item. With its bearer able to use a Palant’r, tap Palant’r of Amon Sul to look at your opponent's hand or tap it to use the abilities of either the minion Palant’r of Annœminas or minion Palant’r of Elostirion if either one is in play. Bearer then makes a corruption check. 5 marshalling points if stored at Barad-dur.

Palant’r of AnnœminasR 3 3 Greater Item
Unique. Palant’r. With its bearer able to use a Palant’r, tap Palant’r of Annœminas to take a sage only card from your play deck and/or discard pile into your hand. Reshuffle your play deck. Bearer then makes a corruption check.

Palant’r of ElostirionR33Special Item
Unique. Palant’r. Playable at The White Towers. Discard if the bearer moves. If the bearer is a sage: your hand size increases by one and the bearer is able to use this Palant’r this turn if he taps. With its bearer able to use a Palant’r, tap Palant’r of Elostirion to draw a card. Bearer then makes a corruption check.

Palant’r of Minas TirithU33Special Item
Unique. Palant’r. Playable at Minas Tirith. With its bearer able to use a Palant’r, tap Palant’r of Minas Tirith to look at the top five cards of your play deck; shuffle these 5 cards and return then to the top of your play deck. Do the same to your opponentÕs play deck. Bearer then makes a corruption check.

Palant’r of OrthancU33Special Item
Unique. Palant’r. Playable at Isengard. With its bearer able to use a Palant’r and with at least 5 cards in your play deck, tap Palant’r of Orthanc to choose one card from your discard pile to move to your play deck (reshuffle the play deck). Bearer then makes a corruption check.

Palant’r of OsgiliathR3(5)3 Greater Item
Unique. Palant’r. If the bearerÕs company is ever below 4 characters and it moves, discard this item. With its bearer able to use a Palant’r, tap Palant’r of Osgiliath to force the discard of any hazard permanent-event or to duplicate the effect of any minion Palant’r in play. Bearer then makes a corruption check. 5 marshalling points if stored at Barad-dur.

Paltry RingC2 1 (+3)/- Special Item
Lesser Ring. Playable only with a Gold Ring and after a test indicates a Lesser Ring. +3 to prowess against detainment attacks. Cannot be duplicated on a given character.

Perfect Gold RingR 24Gold Ring Item
May only be played at a DragonÕs Lair where gold rings are playable. Bearer must make a corruption check at the end of each of his untap phases. Discard this ring when tested. If tested, obtain a random value to determine which ring card may be immediately played: a Magic Ring (1,2,3,4,5,6,7); a Spirit Ring (8, 9,10,11,12+); a Lesser Ring (any result). You may search your play deck and discard pile for a Lesser Ring to be played.

PoisonR2 Minor Item
Discard to give -1 to the prowess and -2 to the body of one strike against the bearer. Cannot be duplicated against a given strike.

Red Book of WestmarchU 2(5) 2 Special Item
Unique. Playable at Bag End. May be stored at Barad-dur for 5 marshalling points.

The Reviled RingR32+3/-Special Item
Spirit Ring. Weapon. Playable only with a Gold Ring and after a test indicates a Spirit Ring. -2 to bearer's mind (minimum of 1). +3 to bearerÕs prowess. Cannot be duplicated on a given character.

Sable ShieldU22Major Item
Unique. Shield. If a strike against the bearer is successful, he is not wounded. Instead, the attacker makes a roll (draws a #)-if this result is greater than 6, discard Sable Shield.

Saw-toothed BladeC 1 +1/- Minor Item
Weapon. +1 to prowess to a maximum of 8.

Scroll of IsildurU3(5)4Greater Item
Unique. When a Gold Ring is tested in a company bearing the Scroll of Isildur, the random value obtained is modified by +1. May be stored at Barad-džr for 5 marshalling points.

Shadow-cloakU1Minor Item
Tap Shadow-cloak to cancel one hazard creature strike against bearer keyed by type to a Shadow-land, Shadow-hold, Dark-domain, or Dark-hold. Cannot be duplicated on a given character.

Strange RationsC1Minor Item
Discard to untap bearer. Alternatively, discard during organization phase to allow its bearerÕs company to play an additional region card.

Trifling RingC21 Special Item
Lesser Ring. Playable only with a Gold Ring and after a test indicates a Lesser Ring. +3 to direct influence against characters. Cannot be duplicated on a given character.

The Warding RingR32-/+2 Special Item
Spirit Ring. Armor. Playable only with a Gold Ring and after a test indicates a Spirit Ring. -2 to bearerÕs mind (minimum of 1). +2 to bearer's body (to a maximum of 10). Cannot be duplicated on a given character.

WhipU1Minor Item
Orc or Troll only: provides +2 direct influence against one character with a mind and prowess less than the bearer's. Cannot be duplicated on a given character.


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Last modified by Trevor Stone tstone@robin.ml.org